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Digital Video and Animation

Student-Led Illustration+Animation

Open-Ended Question: How can a designer communicate a story of their choice to the beneficiary?

Framework: In this problem, students take the lead. They pick their topics, timelines, goals, and expectations within my grading rubric. I take a support role, coaching them towards more professional work with personalized conceptual and technical mentoring.

17

Nov
2022

In Digital Video and Animation
Motion

By Matthew Lemmond

Systems & Behaviors

On 17, Nov 2022 | In Digital Video and Animation, Motion | By Matthew Lemmond

Open-Ended Question: How can a designer communicate a musician’s originally intended meaning via the interaction of non-objective, system-based graphics that are precisely set in motion to individual sounds within a non-lyrical, animated music video?

Research: This problem includes a brief history of graphic scores from 1950s avant-garde music composers and starts with a quick exercise to get students to make systems and behaviors quickly.

Ask me if you’d like to see my problem descriptions.

04

Oct
2022

In Digital Video and Animation
Motion
Design History

By Matthew Lemmond

Mimicry (Illusions of Life)

On 04, Oct 2022 | In Digital Video and Animation, Motion, Design History | By Matthew Lemmond

Open-Ended Question: How can designers communicate their studious observation, illustration, and mimicry skills with an animation that blends physical and digital forms of making?

Research: The first step to successfully designing motion is to become a studious observer of motion (Stone & Wahlin, 2018, p290). Motion designers watch all aspects of their life, from technology to nature and everything in between. Students studied the 12 Principles of Animation (Illusions of Life).