Featured Projects
By Matthew Lemmond
On 05, May 2019 | In Motion Interaction Gaming Academic Research | By Matthew Lemmond
Thesis
By Matthew Lemmond
On 24, Apr 2018 | In Motion Interaction Academic Research | By Matthew Lemmond
HERE-U Inclusive Hearing
Together with my cohort at NCSU, we theorized how machine learning could improve the conversational experience of a DHH (Deaf or Hard-of-Hearing) user. Through machine learning, the HERE-U system adapts microphones in hearing aids or cochlear implants to focus on what the user wants to hear. Our goal was to create a more natural conversation experience without requiring the user to monitor a device constantly.
Our work was referenced on page 20 of “Big Data. Big Design: Why Designers Should Care about AI” by Helen Armstrong Read more…
By Matthew Lemmond
On 08, Dec 2017 | In Motion Interaction Gaming Academic Research | By Matthew Lemmond
Mind-Wandering
How might design ideation be impelled by an undemanding task-based game that elicits mind-wandering in a virtual world that displays live fragments of the user’s ideation process?
This graduate project is speculative. It contemplates the creation of a game that prompts mind-wandering and incorporates ideation sketching.
By Matthew Lemmond
On 04, Dec 2016 | In Motion Academic Research | By Matthew Lemmond
The Web of Denial
What is an authority and who is a conformist? The Web of Denial is an insidious disinformation campaign meant to mislead the public about anthropogenic (human-caused) global warming, undermind experts in climate science, and line the pockets of the wealthiest people in the world. This piece attempts to explain how the Web of Denial works.
By Matthew Lemmond
On 01, May 2017 | In Print Academic Research | By Matthew Lemmond
Embedding the Cancer Port
This graduate project was an exploration of semiotic and semantic analysis. It’s based off the poem “Embedding the Cancer Port” by Robert King.
By Matthew Lemmond
On 12, Mar 2018 | In Interaction Academic Research | By Matthew Lemmond
Diyagno
Artifacts for the Future 2068
Diyagno empowers users by letting them choose when and where their illnesses are diagnosed. Additionally, whether the user wants to be surrounded by family and friends in their home, next to a significant other on the beach, or by themselves in a fast-food parking lot, Diyagno allows users to control who is with them and how their diagnosis is delivered. See full poster here.