Featured Projects
By Matthew
On 31, Dec 2022 | In Branding Gaming Interaction Motion | By Matthew
Showreel: One
Here are excerpts from my best motion work! It mixes academic research, client-based work, and a healthy amount of 2D humor.
By Matthew
On 23, Feb 2022 | In Branding Motion Professional | By Matthew
Little Bees
I named the company and created their hand lettering style logo. I occasionally write and photograph for some of their publications.
By Matthew
On 24, Apr 2018 | In Academic Research Interaction Motion | By Matthew
HERE-U Inclusive Hearing
Together with my cohort at NCSU, we theorized how machine learning could improve the conversational experience of a DHH (Deaf or Hard-of-Hearing) user. Through machine learning, the HERE-U system adapts microphones in hearing aids or cochlear implants to focus on what the user wants to hear. Our goal was to create a more natural conversation experience without requiring the user to monitor a device constantly.
Our work was referenced on page 20 of “Big Data. Big Design: Why Designers Should Care about AI” by Helen Armstrong Read more…
By Matthew
On 08, Dec 2017 | In Academic Research Gaming Interaction Motion | By Matthew
Mind-Wandering
How might design ideation be impelled by an undemanding task-based game that elicits mind-wandering in a virtual world that displays live fragments of the user’s ideation process?
This graduate project is speculative. It contemplates the creation of a game that prompts mind-wandering and incorporates ideation sketching.
By Matthew
On 04, Dec 2016 | In Academic Research Motion | By Matthew
The Web of Denial
What is an authority and who is a conformist? The Web of Denial is an insidious disinformation campaign meant to mislead the public about anthropogenic (human-caused) global warming, undermind experts in climate science, and line the pockets of the wealthiest people in the world. This piece attempts to explain how the Web of Denial works.